I picked up a few new things recently, not a huge amount but something across all mediums at least 🙂 I’ve hit the point where I find myself unconsciously slowing down with picking up new things. Hardly a bad thing! Saying that, I’m finding it harder and harder to keep up with my podcasts. Keeping finding too many new interesting ones.
After the gods warred and drove themselves to extinction, the cataclysm of their fall shattered the land of Vigrið.
Now a new world is rising, where power-hungry jarls feud and monsters stalk the woods and mountains. A world where the bones of the dead gods still hold great power for those brave – or desperate – enough to seek them out.
Now, as whispers of war echo across the mountains and fjords, fate follows in the footsteps of three people: a huntress on a dangerous quest, a noblewoman who has rejected privilege in pursuit of battle fame, and a thrall who seeks vengeance among the famed mercenaries known as the Bloodsworn.
All three will shape the fate of the world as it once more teeters on the edge of chaos.
The warship Trouble Dog was built and bred for calculating violence, yet following a brutal war, she finds herself disgusted by conflict and her role in a possible war crime. Seeking to atone, she joins the House of Reclamation, an organisation dedicated to rescuing ships in distress. But, stripped of her weaponry and emptied of her officers, she struggles in the new role she’s chosen for herself. When a ship goes missing in a disputed system, Trouble Dog and her new crew of misfits and loners, captained by Sal Konstanz, an ex-captain of a medical frigate who once fought against Trouble Dog, are assigned to investigate and save whoever they can.
Meanwhile, light years away, intelligence officer Ashton Childe is tasked with locating and saving the poet, Ona Sudak, who was aboard the missing ship, whatever the cost. In order to do this, he must reach out to the only person he considers a friend, even if he s not sure she can be trusted. What Childe doesn’t know is that Sudak is not the person she appears to be.
Quickly, what appears to be a straightforward rescue mission turns into something far more dangerous, as Trouble Dog, Konstanz and Childe, find themselves at the centre of a potential new conflict that could engulf not just mankind but the entire galaxy.
If she is to survive and save her crew, Trouble Dog is going to have to remember how to fight.
The Knights Templar were the wealthiest, most powerful – and most secretive – of the military orders that flourished in the crusading era. Their story – encompassing as it does the greatest international conflict of the Middle Ages, a network of international finance, a swift rise in wealth and influence followed by a bloody and humiliating fall – has left a comet’s tail of mystery that continues to fascinate and inspire historians, novelists and conspiracy theorists.
Springtime in Styria. And that means war. There have been nineteen years of blood. The ruthless Grand Duke Orso is locked in a vicious struggle with the squabbling League of Eight, and between them they have bled the land white.
While armies march, heads roll and cities burn, behind the scenes bankers, priests and older, darker powers play a deadly game to choose who will be king. War may be hell but for Monza Murcatto, the Snake of Talins, the most feared and famous mercenary in Duke Orso’s employ, it’s a damn good way of making money too. Her victories have made her popular – a shade too popular for her employer’s taste.
Betrayed, thrown down a mountain and left for dead, Murcatto’s reward is a broken body and a burning hunger for vengeance. Whatever the cost, seven men must die.
Sharing the history of the Viking Age, one podcast at a time.